Deep Rock Galactic: Max Drunk In Deep Rock Galactic, Plus Suggestions
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Things Of Note
You Lose One Drunken Value Every 24 Seconds
The Limit That The Wiki Says Is 100 Seems To Be Wrong And Is Instead 99, Reasoning Explained Later
issue(clarify if yes)?
Recently Someone Brought Up That They Drank The “Burnt Pipe Cleaner” Brew (98 potency), and still passed out, since honestly 1 I am too tired of doing the beer science myself and 2, a bit lazy to find the solution myself anyway, I give you the option to try and figure out the question, What Is The True Amount A Dwarf Can Get Drunk WIthout Passing Out (and of course fixing the numbers)
Discuss Here: https://steamcommunity.com/app/548430/discussions/1/3595590330316701878/
handle 99 potency brews with care!
drink the last mug 21 seconds after you finish the first drinking animation entirely, not when the bubbles are gone
I started off collecting the data I showed before of beer names and potency values.
Then started doing some basic math stuff trying to hit 99, the goal was a bit simpler then, just see the max without passing out for different beer combinations, the max I though it was at the time was 100, if you hit 99 you wouldn’t pass out, These Basic Math Things basically being just adding things together, it started way too simple with my first attempt of allowed repeats going just as follows:
Gut wrecker + Gut wrecker = 82
82 + Burning Love = 99
simple as expected, then I did 0 repeats, this came out with “unsatisfactory” creations that either hit 98 or just showed not getting to 99 earlier then that:
1 Gut Wrecker + 1 Mactera Brew = 81
81 + Burning Love = 98 (This was the Burning Pipe Cleaner brew you saw earlier)
Slayer Stout = 23 (requires it being beer of the day)
Slayer Stout + Gut Wrecker = 64
64 + Oaf = 76 (my notes were wrong on this one, luckily I still came out with the unsatisfactory mark)
76 (incorrectly was 70) + Arken stout + Wormhole Special = more than 99 (incorrect was 98)
Then I tried something simple:
Gut Wrecker + Glyphid Slammers = 61
61 + (Wormhole or Back Breaker Stout) = 86
This shown unsatisfactory, but engaged episode 2 of this chapter with added knowledge
I notice that 86 – 2 = 84, 84 + 15 = 99
but then began my journey of trying to remove 2 from the previous concoction, luckily it was simple
Mactera Brew replaces Gut Wrecker
Smart Stout Replaces Both Issue Of And Existence Of Wormhole Special Or Back Breaker Stout Being in the recipe, adding a 15 value beer to this then hit 99
However you are probably noticing i am trying to hit 99, the true maximum, not 100, well, here’s what happened after I figured this out a bit more
The wiki states two things:
“The potency of the drink will affect the intoxication level of the player, adding to the total, causing different effects after passing certain thresholds. The intoxication level goes down by 1% every 24 seconds.”
but it also states:
“Drinking a Blacklock Lager, an Oily Oaf, and a Gutwrecker should put you at 99%, 1 % short of passing out, but if less than 24 seconds pass from the first to the last drink, you still pass out, more than that and you do not.”
notice that from the first to last beer you need 24 seconds, the exact same amount that is required to lose 1 drunk, so my best guess is that in reality, a dwarf has a tolerance of 99, so now i know to just create things that go under 99, so I have the following written in my notes:
2 gut wreckers + burning = 99
1 gut wrecker + 1 mactera + 1 burning = 98 (1 less, same time)
99 – 1 = 98
pass out if 99? (NEEDS CONFIRMATION)
attempt of knowledge to confrim (average dwarves might wanna take a smart stout before this)
if pass out = 99
but not 100
then all previous brews shouldn’t work if downed fast enough
this is shown via the gut wrecker 2x + burning love combo (a fast, efficient brew to drink)
if you stall a bit after the first mug so that you finish the final one after 24 seconds
would you not pass out drunk?
testing:
brew taken within a good 11 seconds: pass out
brew taken with 23.99 or so seconds: pass out
brew taken in about 24 seconds (kinda wrong): pass out
re time idea: as soon as drinking animation fully completes
re time last drink at 21: NO PASS OUT (final beer animation ended in 25 second zone)
After some boring brewing of beer groups, I have learned 2 things about the basic combo:
It Either needs to be taken with care, or is under 99 in value
Max Drunk In Deep Rock Galactic, Plus Suggestions Detail
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